..the use of any tool inside of the classroom to help promote student learning. This includes, but is not limited to, calculators, Chromebooks, computers, iPads, projectors, cell phones or cameras. Studies have shown that students are more engaged and excited when technology is involved. By always using gadgets for entertainment, we tend to be more conditioned to think that we need to have them involved in most of our daily activities.
Using technology and the internet can be a good source of information in the classroom. Students may use it for educational purposes but often times it leads to them using technology for leisure. It is important that as instructional leaders that we set appropriate boundaries and expectations for technology use in the classroom.
“Teachers who plan to use technology in the classroom should clearly explain what the rules are for acceptable use. Without such a policy, technology standards can seem arbitrary to students, which can lead to problems as the school year progresses.”1
When creating rules for your classroom, regardless of the setting, it is important to involve your students in the drafting process. Having them explain what rules and expectations they think are necessary will allow them to take more ownership of the rules.
The most basic rule for using classroom technology is to respect the intended use of each device. Any misuse of the device could cause damage and shorten its longevity.
1. The use of personal devices should only be used with teacher permission.
2. Know your login information, create a strong password, and do not share your personal access information with anyone.
3. No food or drinks near the devices.
4. Give the author credit whenever using their work. Be sure to cite your sources.
5. Show respect, when using the devices.
6. When using the internet, stay on approved sites. If you open something that doesn’t seem right, exit immediately and report it to the instructor.
7. Remember it is a privilege, not a right, to use technology in the classroom.
8. Be a responsible, generous, and safe digital citizen.
“Teachers might be the authority on their class’s subject matter, but students often know more about the technology they are using than the teachers themselves. Wise instructors can put this knowledge to good use by enlisting tech-savvy students to help others in the class with technical issues.” 2
...is an online game teachers can use to assess their student’s knowledge of Digital Citizenship. This website teaches kids to be “Internet Awesome” by teaching the fundamentals of internet safety. 3 Students will navigate their way into being “Internet Awesome” with the game Interland. It is an online adventure that uses four challenging worlds to teach key lessons about digital safety. 4
Check out these Videos!
Technology in the Classroom Management and Procedures |Video: https://youtu.be/09ObsmugVw0
Classroom Technology Rules | Video: https://youtu.be/jyvBae5OSYo
Classroom Rules for Using Computers | Video: https://youtu.be/lr28xBF2brg
1. (2016, August 27). 6 Top Tips for Managing Technology in the Classroom .... Retrieved January 29, 2020, from https://www.gradelink.com/blog/6-top-tips-for-managing-technology-in-the-classroom/
2. (2016, August 27). 6 Top Tips for Managing Technology in the Classroom .... Retrieved January 29, 2020, from https://www.gradelink.com/blog/6-top-tips-for-managing-technology-in-the-classroom/
3. (n.d.). Be Internet Awesome - About. Retrieved January 29, 2020, from https://beinternetawesome.withgoogle.com/en_us/
4. (n.d.). Be Internet Awesome - About. Retrieved January 29, 2020, from https://beinternetawesome.withgoogle.com/en_us/