Lesson Plan 1: Pickleball
Create a visual depiction for each group that displays their needs, abilities, interests, and learning styles.
Brainstorm three problems that each group might wish to solve:
- Ability to learn to play the game
- Learn the rules of the game
- Ability to physically hit the ball
1. Instructional Objectives
National Educational Technology Standards for Students
Critical Thinking, Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students:
· Use basic features of word processing, spreadsheets, databases, and presentation software.
· Select specific digital tools for completing curriculum-related tasks.
· Practice responsible and legal use of technology systems and digital content.
Physical Education Studies Curriculum Objectives grades 9 - 12:
Students demonstrate their understanding of the rules of the game
Students demonstrate their understanding of the equipment
Students demonstrate their understanding of court dimensions
Students demonstrate their understanding of history
2. Computer functions
Presentation creation tool: Students will be introduced to the sport of Pickle-Ball through a slideshow presentation by the teacher (attached).
Browser/search engine: Students will then conduct research on the Internet and design a simple newsletter on the sport of Pickle-Ball.
3. Specific problem
Problem: Students have no knowledge on how to play pickleball or what it is. Students will work on specific sports skills of the serve, forehand, return, backhand return, the lob, the volley, smash and special shots. Students will also learn the rules and how to use the equipment and to play pickleball.
4. Research and analysis
· Research history of picketball
· Research pickleball court dimensions
· Resources provided
Pickle-Ball, Inc. (1977). Pickle-Ball brochure. Seattle, Washington: Pickle-Ball, Inc.
Pickle-Ball, Inc. (1990). Pickle-Ball News and Catalog. Seattle, Washington: Pickle-Ball, Inc.
Squires, Dick (1978). The Other Racquet Sports. New York, New York: McGraw-Hill Book Club
Curtis, Joyce M. (1985). Pickle-Ball: for Player and Teacher. Englewood, Colorado: Morton Publishing Company
5. Results presentation
· Create a presentation using PowerPoint or Prezi.com Presentation to share your findings.
You could be (or pretend to be) speaking for one of these groups: local Pickleball Chapter.
6. Student activities during computer use including problem-solving software applications
· Use browser and search engine and links provided for research
· Use presentation software like PowerPoint or Prezi Presentation to create final project
7. Student activities before computer use
Students identify newsletter worthy information to research
Identify a search strategy including key words and using “not”
8. Student activities after computer use
Whole group discussion of the game rules.
Plan newsletter presentation.
Students will be given a hands-on skills post-test and complete a written test to evaluate their performance.
9. Supporting activities
Introduction to creating a newsletter.
Invite the Journalism teacher to class to help the class regarding the newsletter.
- Grades for the unit will be determined by the following method:
- Written test-25% of total grade
- Skill test-25% of total grade Pickle-Ball
- Newsletter-25% of total grade
- Attendance and Participation-25% of total grade
Explain how the lesson plan meets the needs, abilities, interests, and learning styles of each group.
Students work with partners of two, they can be coed. The partners will be paired with a range of abilities and varied learning styles. Students will work together to make sure student strengths are utilized to complete all aspects of the game and presentation. Adjustments will be made to accommodate ability issues.