Unit 1 Family Letter
  Math Fact Practice  addition, subtraction, multiplication, division, place value, fractions and more
 Name That Number  (with 2 cards)  created by the makers of Everyday Math
 Place Value Game (1.2)  place digits in a number one at time to make the highest possible number
 Pace Values (1.2)  tell the amount of ones, tens and hundreds in a number
 My Place (1.2)  identify the place value of given numbers
 1100 Number Paint (1.2, 1.7)  examine a hundreds grid and use paint colors to show patterns
 Splat Square and Reveal Splat Square (1.2, 1.7)  splatter paint on numbers in a hundreds chart
 Measurement  page full of links on time, money, linear measurement, weight, mass, capacity and temperature
 Mean, Median and Mode
 Graph Reading Quiz
 Time Clock  (1.4) Move the hands to show the time on the clock
 What Time is it? (1.4) Choose the correct time
 The Right Time (1.4) Choose the right time and whether it's AM or PM
 Tally Chart or Bar Chart (1.5)  create and label a bar or tally chart with your own data
 Collecting and Organizing Data (1.5)  roll the dice then record your results to create a tally chart
 Base Blocks (1.5)  use blocks to represent a number
 Create a Graph (1.5) make a variety of graphs
 Let's Graph (1.5) make a pictograph using the data shown
 Concentration (1.6)  one or two player game matching number names with numbers on cards
 Cookie Dough (1.6)  give written numbers on checks and/or give the digits for written numbers
 Place Value in Words and Numbers (1.6)  type the correct digits for written numbers
 Calculator Games for Kids (1.8)  lots of fun calculator activities
 Crack Hacker's Safe (1.11)  complete the pattern to open the safe
 Find a Pattern I and Find a Pattern 2 (1.11)  fill in the missing number in the sequence
 Pattern Quest  you have eight guesses to get the secret pattern using clues along the way

Unit 2 Family Letter
 
Unit 3 Family Letter
 
Unit 4 Family Letter
 
Unit 5 Family Letter
  Number TopIt  Place value to five digits (created by the makers of Everyday Math)
 Base10 Blocks and Base10 Blocks to 1,000  openended tools to explore place value
 Place Value Games
 Place Value Quiz
 Place Value Puzzler  click on the digit in the designated place to show all the pieces of a puzzle
 Place Value Game (5.2)  place digits in a number one at time to make the highest possible number
 Spin to Win (5.2)  twoplayer game where you spin then place digits to make the largest number
 Place Value (5.2)  narrated video about place value  activities follow the video
 Place a Number (5.2)  place a number on the number line
 Place Value Activities  from eThemes/eMints
 U.S Census (5.4)  activities related to the government census for 2010  2000 Fact Sheet
 One False Move (5.1, 5.2, 5.5)  click numbers in ascending or descending order to get through the haunted house
 AAAMath Place Value and Place Value to 6digits (5.15.3, 5.5)  answer place value questions
 Rounding Online Flash Cards (5.15.3, 5.5) round to the nearest ten, hundred, thousand, etc.
 Seashell Rounding Activity Page  from Jan Brett
 Rounding and Estimating Quiz  from BBC Skillwise
 Pattern Blocks (5.6)  openended tool with online pattern blocks to manipulate
 Base Blocks Decimals (5.8, 5.9, 5.11)  base10 blocks with decimals
 Create a Graph (5.12)  various graphing tools including line graph
 Sketchbook (5.12 and others)  40 different kinds of online paper with a pencil  includes graph paper, graphs, fraction circles, a clock, etc.  use with smartboard

Unit 6 Family Letter
 
Unit 7 Family Letter
  See links in Unit 4
 Division Divers (7.6)  retreive the treasure from the ocean floor before you run out of oxygen
 Estimation (7.7) timed estimation activity with hundreds and thousands

Unit 8 Family Letter
 
Unit 9 Family Letter
 
Unit 10 Family Letter
  Estimation of Length (10.1)  watch the video then complete the activities
 Animal Weighin (10.4)  move weights to the scale to balance the animal's weight (metric also)
 Weight and Capacity (10.5, 10.6)  watch the video then complete the activities
 Fill and Pour (10.6)  fill and pour between containers until you get to the target amount
 Handling Data (10.7)  explore mean, median and mode
 Train Race (10.7)  compare mean, median and range
 Planet Hop (10.11)  find the coordinates of four planets to find the equation of the line you've created
 Find Hurkle (10.11)  find an invisible creature called a Hurkle who is lurking on the coordinate grid
 Billy Bug (10.11)  grub (food) is waiting for Billy Bug at designated coordinates on the graph  feed him
 Graph Points Quiz  click on Quadrant One

Unit 11 Family Letter
  Fish Tank (11.211.4, 11.6)  what is the probability that Pythagoras will catch a red fish?
 Chances (11.211.4, 11.6)  choose how many times you want to roll the dice then see the outcome
 Ken White's Coin Flipping Page (11.3)  choose whether to flip dimes or pennies and how many
 Interactive Spinner (11.5)  openended spinner to manipulate

Vocabulary  
Assessments  
General  
Extras YearEnd Family Letter  